Sinmara (Keeper of Laevatein)

Sinmara is a character.

Stats
33/34/34/31/25

Skills
Sword: Laevatein (Mt 16) - Grants Atk+3. Adds total bonuses on unit to damage dealt.

Special: Pale Fire (CD 2) - Boosts damage by 30% of unit's Def. If unit is within 2 spaces of an infantry, armored, or flying ally, boosts damage by 50% of unit's Def instead.

A: R Duel Cavalry 3 - Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

B: Soul Link 2 - If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd/Def/Res+$ to unit and target ally or unit and targeting ally for 1 turn.

C: Sinmara's Menace - At start of turn, if unit is within 2 spaces of a foe, restores 10 HP and deals 10 damage to foes within 2 spaces.