Unnamed Enemy Dragon Sword Lord P

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Sword:  10 Crowns (17 Mt) - Grants HP +4, Atk +2. If unit initiates attack, grants Special cooldown charge +1 per unit's attack. At beginning of combat, if unit did not attack or counter-attack since start of player's last turn, unit and foe cannot perform follow-up attacks during combat. (This skill cannot be inherited.)

Assist:   Lone Conquest - If unit does not move spatially or attack during action, this skill targets unit. If original cooldown of unit's special ≥ 6, grants special cooldown-1. Unit restores 6 HP. (This skill cannot be inherited.)

Special:  Battle Armageddon (CD: 7) - Cooldown cannot be increased/decreased during opponent's turn. If Special is charged, unit can counter-attack regardless of foe's range, and unit deals +10 damage per any attack. Cooldown not reset after use. (This skill cannot be inherited.)

A:           Beast Bray - Grants Atk/Def/Res+6 during combat. If unit performs counter-attack, unit takes 6 damage after combat. If unit did not perform attack during combat, deals 6 damage to foe after combat. (This skill cannot be inherited.)

B:           One With The Sword - During combat, if before first combat attack unit's HP ≥ 50%, Unit recovers HP after combat (max 7 HP per combat and 10 HP per turn). During opponent's turn, recovered HP cannot exceed HP before combat. (This skill cannot be inherited.)

C            Dragon's Wrath - Skills with "effective against dragons" are effective against unit. Unit cannot receive Sing or Dance Assist or bonuses granted to Armor units. If unit initiates attack, after combat Might and effects from unit's weapon and A Skill is nullified until next action. Unit can receive bonuses granted to dragons and move three spaces if solely over flat terrain. Traversed terrain becomes flattened. (This skill cannot be inherited.)